Description of Position
Job title 2D Interaction Designer
Location London, Brixton
Industry 3D / Design / Mobile / VR / AR
Employment Type Full-time permanent
About Gravity Sketch
Gravity Sketch is a London-based startup that is shaking up the 3D design space and transforming the future of digital creation. Just like Adobe revolutionised 2D design, our vision is to revolutionise 3D design today. Backed by high profile VCs and investors from Silicon Valley, London and Tokyo, we are developing the first enterprise-grade immersive 3D design and collaboration software which allows designers, engineers, and other stakeholders to create remotely together, in real-time, across multiple devices and platforms. We aim to transform the future of digital creation through disrupting the current design and engineering workflows, placing the user at the center of the creation process. Our product is used by thousands of designers in industries such as automotive, apparel and film, across North America, Europe, and Asia.
Following recent updates, which helps designers bridge the gap between 2D and 3D asset creation by enabling users to seamlessly work between tablets and VR, as well as share and collaborate in real-time on 3D assets, via our cloud solution - we are now in search of an experienced 2D Interaction (UX) Designer, to work closely with to build functional, yet beautiful interfaces for our customers.
The successful candidate will need to drive the prototyping and production of 2D web and tablet interfaces, in line with product pipeline. The candidate needs to have a user-centric approach to UX work and have strong user-engagement skills, constantly looking for innovative ways to engage with them to validate hypotheses. The 2D Interaction Designer will be comfortable working quickly and have excellent communications skills in order to accurately and efficiently share ideas with software engineers. The successful candidate will work closely with the design and engineering teams to uphold the design principles of customer journeys between Gravity Sketch’s 2D apps and VR applications.
Humble, empathetic individual, with a can-do attitude and drive to continuously learn
Passionate about working in a fast-paced, disruptive technology industry
Self-motivation and a great team-player attitude
A mediator, able to easily empathise with different points of view
A great "can do" attitude and open-mindedness to non-traditional solutions is essential
Business-orientated mindset, with an understanding of how design helps drive business decisions
Naturally curious and fast learner, able to grasp technical, design and business nuances,
Strong ability to quickly generate wireframes, physical and digital prototype (Eg. InVision, Figma and Marvel)
At least 2 years of UX experience in a technology (SaaS or product-driven) company or a reputable multidisciplinary design agency
Experience leading and driving experience experience development for mobile and/or web applications
User-centric approach to UX
Experience working with Work in Agile and Lean methodologies
Excellent written and verbal communication skills
Work from our Brixton (London) office
Experience working for B2B clients
Experience working on delivering a mix of physical and digital experiences
What we offer
Chance to work at a fast growing startup at the forefront of the exciting VR/AR industry
Real work ownership - you drive your own initiatives
Unparalleled learning, if you’re up for the challenge!
Great work culture and environment - we work hard but also know how to have fun - team sports days, pub quizzes and more!
25 days paid holiday (+ bank holidays)
Cool studio based in Brixton, weekly team lunch and washups
Discounted local gym membership
We are committed to equality of opportunity for all employees. Applications from individuals are encouraged regardless of age, gender, background, and nationality.